Kickstarter Alert: Crystal Heart campaign setting

While I enjoy the system I’ve never been a big backer of Kickstarters for Savage Worlds, even to the extent that I didn’t back the recent campaign for the latest edition of the core rules. Of the many settings only Deadlands and its spin-off Deadlands Noir have really grabbed me. Everything else has gone on my “I might pick it up eventually” list.

Until Crystal Heart.

Developed by Eran and Aviv through their webcomic Up to Four Players, Crystal Heart presents a world in the process of uncovering lost artifacts and knowledge from an advanced Bygone Age. The most powerful of these relics are Crystals, gems of unknown origins that channel unique abilities and powers to the wielder. The catch? The only known method of controlling them requires that the user have their own heart surgically removed and replaced with the Crystal. Only one organisation admits to possessing the skills necessary to do so, Syn. Their Agents are relentless, fearless. Heartless.

The setting is beautiful, intriguing and while only a small percentage of the world has been explored its clear that it has a depth to it that many settings lack. Best of all? A setting book is on Kickstarter right now, the project went live earlier today and is already sailed past the 50% mark.

So what’s included in the Kickstarter? For £15 (~$19) you’ll get the full setting book in PDF format plus any bonus PDFs which are unlocked via stretch goals. £30 (~$38) + shipping will net you the physical book plus all the PDFs while the £55 (~$70) + shipping ‘fan’ level rewards you with all the PDFs, the physical book, print issues of the Up to Four Players comic, dice tray and sticker sheets. In contrast to many Kickstarters, Eran and Aviv have gone for a relatively simple tier structure, with only a single, limited quantity, high-level pledge at £175 (~$225). For that, you get to create a Syn Agent to be included in the setting book, which will include character artwork by Aviv.

The details of the stretch goals have yet to be announced but will include additional content for the core book, a collection of one-sheet adventures and custom Crystal-themed bennies. Given the goal for the Kickstarter is likely to be reached within the first day it shouldn’t be long before the details for these are unveiled.

If you’re interested in the Kickstarter then you can find it here and it’s running until Tuesday 11th December. If you want more information about the setting then I’d highly recommend the comics, which can be found at www.uptofourplayers.com and if that isn’t enough then how about checking out the free starter set, which includes an overview of the setting, pre-generated characters and an introductory adventure? You can download that via the Up to Four Players website or directly from drivethruRPG.

 

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Demon Hunters Ride Again

Demon HuntersI’ve writen many times before about the Demon Hunters setting from Dead Gentlemen Productions which has formed the basis for many great games in the past. For quite a while however the world has been left in limbo while DG focused on The Gamers movies and Journey Quest, their most recent webseries.

Until now that is.

That’s right, Demon Hunters is back but this time in the form of a webcomic which you can find over at www.demon-hunters.com and which will be updating weekly with new strips. The comic reboots the setting entirely and is going to focus on the aftermath of the Vancouver Disaster which turned Gabriel’s life upside down (the events of the movies originally occurred some time after this). There are only 2 strips and some character profiles up at present but I’m already digging the art style, especially that of Gabriel and I can already hear the voice of Nathan Rice (who played Gabriel in the movies) speaking the dialogue. But enough of me telling you it’s worth reading, just go and read it.

In the words of Gabriel… We Ride