August has come around once again which means it’s time for RPGaDay 2019. In a shift from the questions format of previous years this year is characterised by a series of prompts, which I’ll be attempting to answer each day with a short post, with the prompt word highlighted in bold each day.
Day 7: Familiar
One of my big bugbears is when players refuse to take the time to become familiar with the rules of a game. I’m sure I’ve blogged about this before but as a GM it can become frustrating when six months into a campaign I am still having to explain basic rules to players. I should be clear here in that I’m not talking about system mastery or expecting new players to know the rulebook inside out by the second session. I just want players to put a little bit of effort in outside of the session. With traditional games as the GM I’m already prepping sessions/encounters, having to remind somebody of the basic dice roll for the umpteenth time is a distraction from that I could do without.