#RPGaDay2019 22nd August: ‘Lost’

August has come around once again which means it’s time for RPGaDay 2019. In a shift from the questions format of previous years this year is characterised by a series of prompts, which I’ll be attempting to answer each day with a short post, with the prompt word highlighted in bold each day.

Day 22: Lost

The ingenuity of players will never cease to surprise me. I’ve lost count of the number of times that they’ve come up with approaches or solutions that I could never have foreseen and it’s one of the aspects of gaming that keeps me coming back time after time. I have a Firefly adventure that I used to run at conventions but thanks to the players it never got dull even though I ran it close to a dozen times. They all completed the same mission, with the same NPCs and objectives but each went about it in different ways. One group incited a riot to distract the Alliance garrison, another seduced the station commander while some turned to brute force snatch and grabs. That adventure helped immensely in training myself to ‘create obstacles not solutions’ and I would whole heartedly recommend running an adventure multiple times to any budding GM.

#RPGaDay2019 21th August: ‘Vast’

August has come around once again which means it’s time for RPGaDay 2019. In a shift from the questions format of previous years this year is characterised by a series of prompts, which I’ll be attempting to answer each day with a short post, with the prompt word highlighted in bold each day.

Day 21: Vast

Despite playing a wide variety of systems I’m extremely aware that there are vast sections of the hobby that I have had minimal interaction with. If I created a venn diagram of overlapping spheres of influence my main intersection would be with “traditional non-D&D” then much smaller overlaps with D&D and indie games with a final tiny overlap with OSR and story games. There is just so much out there that I can’t understand how people can stick to just one or even one type of game. I’d happily play or run a different system every day if I could and I’d still only skim the surface of what was out there.

#RPGaDay2019 8th August: ‘Obscure’

August has come around once again which means it’s time for RPGaDay 2019. In a shift from the questions format of previous years this year is characterised by a series of prompts, which I’ll be attempting to answer each day with a short post, with the prompt word highlighted in bold each day.

Day 8: Obscure

With the explosion of self-publishing, story games and indie RPGs it’s difficult to define what an obscure RPG is these days. In the technical sense the majority are as, unsurprisingly, all too many fall by the wayside. I don’t get to play as many small, less well known games these days (I don’t get to play all that many well known games either!) but if I were wanting to get back into that side of gaming I’d probably do so via The Gauntlet, who embrace small games through both their Codex magazine and their highly organised online games calendar. I briefly subscribed to Codex via the Patreon and would recommend it to anybody wanting to explore games that really push the boundaries of the hobby (I stopped only because it was clear that the games weren’t what I was looking for right now). Head over to gauntlet-rpg.com to find the blog, community forums and more details or to www.patreon.com/gauntlet to subscribe.