Kickstarter: Choose your own Sci-Fi stock art by JEShields

If you’ve been following my Demon Hunters or Project Cassandra posts then one thing you might have noticed is a consistent art style for the characters. That’s because the vast majority of the artwork I’ve used to date has come from a single source, James Shields (JEShields). He primarily releases his work on Patreon and drivethruRPG but every so often runs a Kickstarter for larger projects.

His latest is focused on Sci-fi stock art, what makes it unique though is that the final images will be released as a series of mix and match components. Want an alien cantina but with a giant arachnid in place of the bounty hunter? Switch them out and create the new scene. The possible number of combinations is massive, especially if you go all in and pick up each of the five packs (weapons, ships, portraits, characters and scenes) on offer.

If the art itself wasn’t enough then how about bonus backer rewards of games and supplements donated by a range of indie publishers? I won’t go over the full list but suffice to say they really boost the value of the Kickstarter.

The Kickstarter can be found at https://www.kickstarter.com/projects/jeshields/choose-your-own-sci-fi-stock-art and runs until the early morning of the 15th June (UK time).

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Space That Never Was: The Art of Maciej Rebisz

I’m a sucker for inspirational artwork, so much so I did an entire series of posts showcasing images that had jumped out at me and provided immediate ideas for characters or campaigns. Throughout my life science fiction has always been the one genre that has consistently drawn me in so this article on The Verge instantly caught my attention. It highlights the artwork of Maciej Rebisz from Poland, a concept artist with a particular focus on space and the exploration of the solar system. It’s a stunning alternative history in images, building on the visual concepts of the Apollo program and using them as a base to say “what if we had pushed that little bit further…”

You can find more of his art at: http://spacethatneverwas.tumblr.com/ and https://www.artstation.com/mac

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All artwork is copyright Maciej Rebisz, I’ve posted it just to showcase it and will happily take it down if requested.

 

 

QuicFic: Collapse

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I awoke to the taste of my own blood. Caught unaware and half out of my impact webbing the blast had thrown me awkwardly from my chair, my head ricocheting against the console to my left. Ship time indicated I had blacked out for only a handful of seconds, the pain made it feel like days. Sensory warnings already flickered at the edge of my vision, my arm was broken in multiple places and neural overrides had settled into place to prevent the onset of debilitating pain. I didn’t need my implants to know that my lip was split open, the taste of blood in my mouth ensured I was aware of that. The radiation exposure warning that demanded my attention explained the burning heat emanating from the side of my face, a worry given I was acutely aware of what was required to penetrate the considerable shielding that lined the hull of the Guardian class IGS Aari.

My crew, barely a segment into their first tour, were struggling to function, unsure of their priorities in light of the sudden battering we had taken. “Stat Op! Tactical, sound off,” my command cut through the bridge alerts on a priority channel, feeding directly into the ears of the crew. “Shields stabilising, laser batteries alpha through delta online. All squadrons initiating immediate combat launches.” Lieutenant Narra’s report summarised what my own screens had already confirmed but her verbalization of our readiness lifted a noticeable weight from the rest of the crew. I turned to my right, where Ensign Issa was cocooned within the navigation pod. “Helm, sensory replay.”

There was a slight delay in her response, no more than a second but enough to betray distraction. I knew from the initial medical reports that her clone twin in engineering had received a serious injury, likely bad enough to disrupt the neural link between them. The potential feedback from unexpectedly severing connections had, on occasion, been reported to render the active twin catatonic, so the quiet “Aye Captain” as she fully engaged the pod came as a relief. “Logs report the appearance of a gravitational sinkhole, duration 135 milliseconds, local increase approximately 15 thousand times Earth standard. Triangulation places likely origin point at 2.9 million kilometers ahead with an exponential strength increase at the epicentre.”

The Ensign didn’t need to add that directly ahead lay the lifeless planet of IK3576-D, host of staging post three and home of the 3rd, 5th and 11th fleets. Of far greater concern was the shockwave that had hit us, only gravitational collapse munitions, crushers in naval slang, produced such an effect. I knew instinctively that the scale of the sinkhole meant the unremarkable planet, and the crews stationed in orbit, were gone. Their mass compressed in a near instant, held together by an artificial gravity field just long enough for nuclear fusion to occur. Tens of thousands of lives extinguished by a single warhead, an entire planet gone. The devastation was why gravitational weapons were banned across known space, no spacefaring civilisation was willing to risk their complete and utter annihilation in such a manner.

My shock was interrupted, if only briefly, by Lieutenant Sar. His voice, normally so full of warmth and energy, was quiet, flat. Scared. “Captain, telemetry coming in from the jump gate. The relays… The relays are reporting total communication failure with staging posts four through seven. They’re just gone…” His report hung in the air, silence descending over the bridge. With a single strike action the rebels had taken out almost a third of the loyalist forces, hundreds of thousands of souls dispatched to the judgement halls of their ancestors. The war for control of the Gerandas Empire had begun.

It was also, I was sure, already lost.

Sci-fi Shorts

While fan made movies and short series have existed as long as people have had the ability to shoot them the combination of high speed internet and readily available special effects packages have allowed amateurs to create and share content in ways that have never before been possible. The sci-fi genre is one of the best examples of this, with some of the best fan made productions showcasing special effects that would have required dedicated production studios only 10 years ago. Every so often I get around to catching up with interesting or intriguing pieces, a few of which I wanted to share here.

First up we have the fan made human Revolution – Deus Ex based on the most recent Deus Ex game featuring the unwilling cybernetically enhanced Adam Jenson:

Next is The Gable 5 featuring Eliza Dushku (of Buffy and Dollhouse fame amongst others) focusing on the ordeals a woman is put through as a subject in a secret neurological experiment. While a standalone short there’s the potential that the episode could be followed up with a webseries exploring the experiment in greater detail:

 

Finally we have Prospect, a short film following a girl and her father as they explore an alien jungle. I’ve linked to the Verge article for this one as in addition to embedding the film itself the article provides an interesting insight into the development of the film and the choices that were made during its production.