Space That Never Was: The Art of Maciej Rebisz

I’m a sucker for inspirational artwork, so much so I did an entire series of posts showcasing images that had jumped out at me and provided immediate ideas for characters or campaigns. Throughout my life science fiction has always been the one genre that has consistently drawn me in so this article on The Verge instantly caught my attention. It highlights the artwork of Maciej Rebisz from Poland, a concept artist with a particular focus on space and the exploration of the solar system. It’s a stunning alternative history in images, building on the visual concepts of the Apollo program and using them as a base to say “what if we had pushed that little bit further…”

You can find more of his art at: http://spacethatneverwas.tumblr.com/ and https://www.artstation.com/mac

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All artwork is copyright Maciej Rebisz, I’ve posted it just to showcase it and will happily take it down if requested.

 

 

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RPGaDay 12th August

12th) Which RPG has the most inspiring interior art?

Like the cover art question difficult to answer, when it comes to art I tend to appreciate its inclusion as a whole but rarely pick it out individually. Tales from the Loop gets an honourable mention once again but I think I’ll actually go with Legend of the Five Rings. The books are, in general, gorgeous and really give a feel for the setting as a whole. I’d actually say that I think they may be up amongst the best looking RPG books I’ve had the chance to own. One of the most striking aspects is the consistency of the artwork. All high quality and in styles that mesh well with one another. Unfortunately with the transition to kickstarter I’ve come across too many games where the artwork is a mix of styles that don’t mesh or are completely different from one another due to the need to spread the load around multiple artists. It’s an unfortunately reality of being a small publisher but does (to me) stand out more than I’d have expected it would.

Inspirational Artwork: Visions of the Future

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Stylised posters always seem to get my GM imagination going, when they’re well done they serve the same function as a good book cover – to set a scene that you want to know more about. Some of the best, in my opinion, are those that recreate early sci-fi books focused on exploration and the colonisation of the solar system. They provide not only a sense of hope for the future but also one of exploration, perfect for any light hearted sci-fi games. The ‘Visions of the Future‘ set from NASA’s Jet Propulsion Laboratory provide a perfect example of this and after only a few minutes I already have a half dozen ideas bouncing around my head for the next time I run a game.

Inspirational Artwork: The Surreal Gifs of Artist Kevin Weir

Sometimes I just come across a set of work that jumps out at me as inspiration for a game or a campaign (and gave rise to the inspirational artwork series). The surreal gifs created by artist Kevin Weir are a prime example of this. Working primarily from archival Library of Congress photos he’s turned them into something otherworldly by animating them, often just in subtle ways. Perhaps my favourite of them is the one below just because ideas immediately jump out at me for a War of the Worlds or post World War 1 (or 2) game battling Cthulhu-esk eldritch horrors beyond mortal comprehension.

You can find more of his work on his tumblr, Flux Machine

Inspirtational Artwork: Samurai

A couple of new pieces of inspirational artwork that I stumbled upon while working on ideas for the Legend of the Five Rings campaign I’m currently running. Both are by Sam Filstrup and you can find more of his work over at samfilstrup.daportfolio.com

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