Planning for the Nationals: Character Portraits

One of the components of my Nationals planning this year has been to commission a series of character portraits of the characters for my Demon Hunters game. While this has an obvious cost attached to it I felt that the characters for the game were unusual and wacky enough that the players would greatly benefit from the visuals. One of the PCs is, after all, a mystically animated plastic Christmas tree that also happens to be a ninja.

Today I received the draft image for the first character, Doyl the coffee mage. Being honest it was the character I was most worried about, not because he’s a difficult character to draw but because he is my PC on the few occasions I get to play Demon Hunters. Luckily for me the sketch has come out brilliantly, capturing the concept of Doyl perfectly. I’ll probably post up the rest of the characters once I get them but for now here’s Doyl:

doyl-draft

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