Demon Hunters: Character Sheet Version 2

Version 2 of the Demon Hunters character sheet is pretty much complete and works out most of the issues with the original. It has all of the elements and is visually clearer with stunts moved to the right hand side of the sheet.

The spacing is much better but still not perfect. Looking at the page as a whole the columns on the left hand half would benefit from being reduced slightly in width while the text would also benefit from the alignment of the paragraphs.

The contents of the preview are for the first creature, the Aether Knight. As with the sheet it’s at a nearly there stage, I’m happy with the overall contents but need to tweak a few of the elements.

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Future Projects

With Project Cassandra edging ever closer to completion I’ve been given some thoughts as to what I want to work on. The length of the list was rather surprising, I didn’t realise I had accumulated notes for so many ideas already.

Niska’s Race – A Firefly Adventure. Having run this at multiple conventions it’s about time that I wrote this up and put it online for others. I’ve got a partial draft of the adventure, what it really needs is some focus on the structuring and what information needs to be presented for others to run it.

Demon Hunters Adventures – Again adventures I’ve run in the past that I’d like to get out for others and again I’ve already got a partial draft to work from. For these I’d love to be able to get them released on drivethruRPG as some sort of semi-official / recognised adventure for the system. First step though is writing then I can worry about layout / publishing.

Neon Blades, cyberpunk reality TV – Aim is a lightweight system with a focus on the idea of looking good over all else, hence the idea of some sort of reality TV show focused on a team of operatives. I’ve got the initial outlines of a system but it’s lacking any details, so in keeping with the theme of style over substance for now.

The Fallen Mountains –  I’d still like to flesh out my Legend of the Five Rings setting  to the point of it being a resource for a future game. Likely to be a slow ongoing process as I detail characters, events and locations.

The Delve, Leverage / Cortex+ hack – The idea for this actually came from a series of images I got through JEShields stock art patreon. The idea is of a group of fantasy dwarves trying to break into a wizards vault. Thinking more along the lines of D&D style fantasy than Tolkien with magic being relatively common. At the moment just an idea, first step will be to go over the original game again and see how much can just be used as is.

Cortex+ hack based around the adventures of soft toys –  Another vague idea for the moment, could probably be achieved with just some custom distinctions  and renaming of a few elements. Originally inspired by a DoubleClicks song called Lullaby for Mr Bear.

Powers, PbtA followup to Project Cassandra. Again a vague idea for a thematic follow-up to Project Cassandra using a hack of the Apocalypse system  dealing more with the consequences of gaining powers in a world dominated by global conspiracies. Will hopefully incorporate some ideas from an old Cortex game  where powers regularly went out of control  with devastating and tragic consequences.

The Gamers: Humans & Households Episode 1

Continuing the theme with more Dead Gentlemen Productions genius I thought it would be worth bringing the latest entry into The Gamers franchise to the attention of more people. Humans and Households is a short 3 episode story that spins roleplaying on its head when a group of fantasy heroes sit down to play in a world of quiet desperation, a world where no one is safe from the dangerously mundane. Or in other words, our world. Having been in on the Kickstarter I’ve already seen all 3 episodes which are pure gold and absolutely hilarious. Now if only I could work out how to run a game in this style without my players realising…

Demon Hunters RPG Kickstarter: Link & Update

DHRPG_FB_Cover_KSA quick update on the Demon Hunters RPG Kickstarter given I wasn’t able to get online while I was away. First off the link for the Lickstarter is: https://www.kickstarter.com/projects/deadgentlemen/demon-hunters-rpg-a-comedy-of-terrors (or you can click the banner above). Go take a look, watch the video and please consider contributing. The project is already over 2/3 of the way to being funded after only 4 days, given there are a further 26 days to go it’s pretty safe at this point to assume it will fund and that it’ll hit at least a few of the stretch goals.

So what’s on offer through the Kickstarter? Well the obvious focus is the main rulebook for the new game, which will be available as PDF, print on demand or deluxe print editions. In addition there will be PDF editions of a Players Guide, Adventure Guide and a sample adventure plus extras such as character sheets, adventure logs etc. On the physical side of things higher reward levels will include custom dice, a Brotherhood pin, reversible dice bag and even temporary tattoos of the Brotherhood or Order logos. All in all a pretty good set of options.

One of the big issues with Kickstarter though is the potential for deadlines to be missed or even entire projects to collapse after fully funding. Here I don’t think it will be an issue. Firstly the people running this are also associated with Zombie Orpheus Entertainment, who managed The Gamers Kickstarters (with The Gamers: Hands of Fate raising over $400,000). They’ve run into most of the Kickstarter issues already, including deadlines and distribution so I doubt this project will cause any problems on that front. Secondly a lot of the writing is already completed, which is always a good sign given the number of RPG projects that run into difficulties because contributors fail to hand in material on time (or ever).

There’s one final reason that I think you should back the project – because at least a few of my own Tau 19 will be showing up in the final material and I’d love to see them in print. Speaking of which here they are in a couple of quick wallpaper mash ups of their original pictures (same image, just different aspect ratios):

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Demon Hunters RPG Kickstarter

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Presuming I’ve scheduled this post correctly then today be the 16th September which means the Demon Hunters RPG: A Comedy of Terrors Kickstarter should be launching. I’ve posted more than once about the original RPG, so I am pretty psyched about the new game, which is going to be based upon the rebooted setting as is currently being explored in the ongoing webcomic. So why should you, unknown reader, think about backing the Kickstarter?

  1. The Demon Hunters setting is amazing, bringing together supernatural horror with comedy chaos. It can be played as a straight up parody of settings such as World of Darkness or Supernatural or you can turn the sillyness up as high as you can handle and go for pure slapstick comedy.
  2. It’s a brand new system based off of FATE but adapted to fit the setting, so it won’t be just a reskinning of FATE Core.
  3. The team behind it are none other than Dead Gentlemen Productions, who over the years have produced Demon Hunters, The Gamers (and it’s sequels) and JourneyQuest.
  4. I’ll be writing up a series of (completely unofficial, I have no connection to the Kickstarter other than being a fan) adventures for the game once I’ve had a chance to get familiar with the new rules.

Now unfortunately I’m going to be away during the actual launch so unless I get internet access if you want to check out the Kickstarter head over to the main site and search for Demon Hunters. As soon as I get a chance I’ll be doing the same, when I do I’ll post a direct link up here.

Demon Hunters Ride Again

Demon HuntersI’ve writen many times before about the Demon Hunters setting from Dead Gentlemen Productions which has formed the basis for many great games in the past. For quite a while however the world has been left in limbo while DG focused on The Gamers movies and Journey Quest, their most recent webseries.

Until now that is.

That’s right, Demon Hunters is back but this time in the form of a webcomic which you can find over at www.demon-hunters.com and which will be updating weekly with new strips. The comic reboots the setting entirely and is going to focus on the aftermath of the Vancouver Disaster which turned Gabriel’s life upside down (the events of the movies originally occurred some time after this). There are only 2 strips and some character profiles up at present but I’m already digging the art style, especially that of Gabriel and I can already hear the voice of Nathan Rice (who played Gabriel in the movies) speaking the dialogue. But enough of me telling you it’s worth reading, just go and read it.

In the words of Gabriel… We Ride

First Impressions: Romance of the Nine Empires

As I’ve discussed many times before on this blog I am a massive fan of Dead Gentlemen Productions / Zombie Orpheus Entertainment, in particular Demon Hunters but also their amazing Gamers trilogy and Journey Quest. The latest entry in the Gamers series, The Gamers: Hands of Fate shifts the focus from RPGs to CCGs or to be more specific a fictional CCG called Romance of the Nine Empires (R9E). Modeled along the lines of the popular Legend of the Five Rings CCG R9E is an ever evolving game with multiple factions where the winners of the bigger tournaments get to decide upon events in the storyline. True to real CCGs R9E tournament mashes together outlandish gaming staples (factions in the game include traditional fantasy, temporally displaced American G.I.s and aliens) and intricate tactics while also looking like it would be a great game to play. It’s worth noting that Hands of Fate also focuses upon the negative elements of our hobby (namely the idiotic idea of Fake Geek Girls and the general negative treatment of women) to which I’ll just point people to Nothing to Prove by The Doubleclicks and Anita Sarkeesian’s Tropes vs Women in videogames (which while focusing on videogames is just as relevant here).

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For those of us who exist outside of the Gamers universe a box set of the R9E game is available thanks to being one of the films Kickstarter stretch goals. Not only is it real it’s produced by AEG themselves who have drawn upon their years of L5R experience to produce the Romance of the Nine Empires 15th Anniversary Set which includes 5 faction decks, a full set of rules and additional cards for customisation of the included decks. Being the fanboy that I am I pre-ordered the game through Orcs Nest, my FLGS. I’ve not had a chance to play it yet but wanted to provide an overview of what’s included for anybody that might be interested in it.

WP_000151First up is the basic contents, which includes 5 faction decks representing the top 5 players from the GenCon tournament chronicled in Hands of Fate. Briefly these are:

Holden – A small but cunning and resourceful Kingdom.

Malchior – A proud and harsh warrior people living in the ruins of the ancient dwarven empire.

Ixhasa – An undead army risen from a sunken and corrupted empire.

The Displaced – A World War II battalion accidentally transported to this strange world by the Los Alamos atomic bomb test.

The Ord – An enigmatic and technologically advanced alien race.

Plus an additional pack of cards to modify each of the decks to your own preference. Also included is the main rulebook, an introductory overview and a set of cardboard tokens, a nice addition that saves on the need to track information through dice.WP_000152Each faction within the game, while sharing essential card types is unique and built around different themes and styles of play. Holden for example is a questing deck while The Displaced favour raiding enemy castles for food supplies. In keeping with the distinct themes and faction backgrounds each deck is designed with its own aesthetic feel with unique artwork and presentation even for cards that are functionally similar to those in other decks. As always for AEG products the quality of both the cards and the artwork is high, impressive given the game essentially exists as a secondary bonus attached to the movie.

WP_000153While I’ve yet to play the game reading over the rules makes it clear that a fair amount of thought has gone into not only keeping them consistent with the events of the movie but making them viable and interesting as an actual game. Each deck has different styles of play, with different strengths and weaknesses and the game itself includes multiple win conditions that align with those of the movie (renown, military and starvation). With only 5 factions included in the set there is also ample opportunity to expand the game through the inclusion of the four remaining factions should the game sell well or as stretch goals in future Kickstarter projects. The set has an RRP (in the UK) of £30 so I would certainly recommend it for anybody interested in CCGs but who doesn’t want to be continually shelling out for the newest set, especially if you can get a group to split the cost which makes it as low as £6 per deck.