It feels like it was only yesterday that I was reporting on BurritoCon 3 (was it really all the way back in July?) yet I find myself back from BurritoCon 4, held once again at FanBoy 3 in Manchester. Organised by @OldScouserRPing I had another amazing day of gaming that just highlights what small events can achieve. Games were once again split into two three-hour slots with five tables a piece (though one morning game was unfortunately cancelled due to GM illness) and a host of systems on offer (none of which were D&D!).
For the morning slot I gravitated straight to Goblin Quest, a comedy, semi-narrative game of incompetent Goblins attempting to complete tasks that are beyond their feeble capabilities. It was an utter blast and I’ll be keeping an eye out for a copy of it in the future. Somehow, despite our many deaths (each player has a small contingent of goblins at their disposal) we completed our simple task of putting on a play and even avoided being fireballed by evil Wizards at the end.
For the afternoon slot I had volunteered to run a game and keeping with the comedy theme I went with Demon Hunters: A Comedy of Terrors. I’ve been working on Talentless Hacks, the latest Slice of Life adventure starter, so this provided an excellent field test of the material.
With only 3 hours I chose to cut a number of the investigative elements, to the extent that I was worried about finishing early but we came in almost exactly on time. The game was great fun and all of the players really got into the characters and setting, culminating with the fight against REDACTED. There were definitely elements that could be improved and I don’t think the PCs were ever in any real danger (it is one of my consistent weaknesses as a GM) so I’ll be upping some of the threats during editing. Overall though the adventure works so it’ll be my priority once The Synth Convergence is released.
One of the nice touches of Fanboy 3 is their approach to supporting GMs, players pay £3 per session while the GM not only gets to run for free but receives £1 store credit per player! I’ve been consuming snippets of Cthulhu inspired material recently so my credit went towards the Mother’s Love hardback for The Cthulhu Hack, an excellent lightweight take on the genre. I don’t tend to run much in the way of prewritten material but flicking through the adventures in the book they grabbed my attention so hopefully I’ll get a chance to run some players through them soon.
While there are no immediate plans for the next BurritoCon I can say for sure that I’ll be keeping an eye out for the next one as the event and venue have been excellent each time. My next and final convention attendance of the year will be DragonMeet at the end of November, an event I’ve not been to since moving away from the South East. If you’re going to be there give me a shout.
There’s a week to go in drivethruRPGs Christmas in July sale, the annual promotion to clear the virtual shelves before GenCon ushers in a wave of new shiny goodness so I wanted to quickly promote a selection of publishers that are included and worth looking at. All of these are personal picks based upon my own purchases and I did not receive any review or promotional copies.
Spy Master by CM Games
When it comes to spies and espionage there are few individuals more iconic than James Bond, sat the casino table with a martini in his hand. Utilising a system inspired by the equally iconic casino game of blackjack Spy Master works aims to emulate the genre with rapid fire mechanics where players must push their luck as they draw cards to build upon their characters specialities. The rules are designed to support play that sticks closely to the spy genre and avoids the trap of many games that try to build in eventualities for every gadget or weapon. Agent characters are just as deadly when wielding a pencil as they would be with a silenced Walther PPK, allowing for the action to spring forth from each and every scene.
Built upon the popular Black Hack OSR system the Cthulhu Hack applied the lightweight approach to the otherworldly incursions of H.P. Lovecraft to create a standalone game of investigative horror. With a focus upon simple, elegant mechanics the system is quick to learn yet provides enough depth to facilitate campaign play and the near infinity mythos of the parental material. Character creation is quick, befitting a setting where character death should be expected and campaigns may require a rotating cast of characters who interact only through the diaries and clues they may leave behind. Well worth picking up for both Lovecraft fans and those who have just begun their journey into the cosmic mythos.
You can find The Cthulhu Hack and its supplements on DrivethruRPG
RPG stock art by James Shields
JEShields should be a familiar name to anybody following my Demon Hunters or Project Cassandra posts as the majority of the artwork I have used in them has been sourced from him. Why do I keep going back to his art? First and foremost because of the consistent high quality and clear style that is available across a range of genres. Second because of the price, both stock art and direct commissions are extremely well priced. Finally because every interaction I have had with James has been positive and professional, both through his patreon and when commissioning artwork directly.
Using miniatures at your game table can turn quickly become either expensive or restrictive as you either expand your collection to allow for the adventure your players seek or limit yourself to what you have at hand. Trash mob mini’s provides a way out with their themed collections of printable mini’s. For only a couple of pounds per pack you get multiple mini’s (most packs have 6) with front and back artwork plus bases. Simply print onto thick paper and cut out to build your encounter. Need a mob of goblins? Then print out multiple sheets and quickly expand your forces. With clear artwork in a fun, cartoony style Trash Mob Mini’s make a perfect addition to any fantasy RPG combat.