The Spider-bear

The next entry in Dr Ahoudi’s mutant menagerie is… the Spider-bear!

spiderbear-small

Inspired by both the image (acquired as usual by backing the patreon of JEShields) and the classic D&D monster the bugbear the spider-bear is a literal take on the name.

Strong, fast, aggressive and able to soak a number of hits the creature is perfect as a lone threat or as the central threat amongst a swarm of smaller assailants.

Download the Spider-bear character sheet now.

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The Voltaic Armadillo

Having done a full character in the form of the Aether Knight I wanted to turn my hand towards a simpler creature for the next release. With the Demon Hunters setting incorporating both magic and mad science it was all too easy to imagine a range of unusual and warped creatures. The Volta Cingulata, or voltaic armadillo, is the first of those, a mad science experiment that didn’t quite have the impact its creator intended.

As an opponent the armadillo is easily overlooked. Small, relatively weak and not particularly aggressive. In its favour is its armoured shell and lone stunt, which allows it a single strong attack in response to being startled.

In developing the stunt I included an option to recharge it through the use of Demon Dice. Overall I find that with the exception of invoking aspects I fail to really make use of this GM resource, especially as I’m not fond of clearing NPC conditions without an in fiction reason. So instead my aim is to start incorporating their use into stunts, to make them a little more special and unique, which led to the idea of recharging a single use ability.

You can download the Volta Cingulata character sheet here

The Aether Knight

Following some final tweaking the first character sheet template is now complete as is the first release, the Aether Knight. Rarely encountered on the mortal planes Aether Knights serve as guardians of the veil between worlds and, in their natural form, neutral in the eternal fight between Good and Evil. Unfortunately as so often is the case their purpose can be tainted by those willing to shed blood to fuel illicit magics. Dragged into the moral realms they are used as nigh unstoppable assassins and hunters, bound to a mission until it is completed or they are destroyed.

Aether Knights represent a significant challenge for Chapters even at the highest level and are designed to be employed by the DM as opponents that must be out-thought rather than out-fought. With their invulnerability to physical weaponry, high number of conditions and ability to bypass mild conditions when using their sword they are an opponent that no group should take lightly.

Next up, adjusting the template for minions and mobs.

Downlaod the Aether Knight for free from this link

Demon Hunters: Character Sheet Version 2

Version 2 of the Demon Hunters character sheet is pretty much complete and works out most of the issues with the original. It has all of the elements and is visually clearer with stunts moved to the right hand side of the sheet.

The spacing is much better but still not perfect. Looking at the page as a whole the columns on the left hand half would benefit from being reduced slightly in width while the text would also benefit from the alignment of the paragraphs.

The contents of the preview are for the first creature, the Aether Knight. As with the sheet it’s at a nearly there stage, I’m happy with the overall contents but need to tweak a few of the elements.

Layout and Design: Character Template for Demon Hunters

template-v1One of the things I’ve been slowly working on recently has been a single page character sheet for Demon Hunters inspired by the work of Hyvemynd with their Fate Accelerated Fantasy characters. I’ve been doing a little here and there, interspaced with having to learn more about how scribus works, mostly through trial and error. I’m never going to be a layout professional but I hope that once I’ve created a template then I’ll be able to start releasing more material on a semi-regular basis. Yes, in addition to the adventure starters I have underway. And the larger adventures. And Project Cassandra, which no, I’ve not forgotten about.

The first draft of the template is pretty much done, using only filler aspects and text for now. I’m happy with it but know there are issues. Firstly the space on the right needs to be used better, right now too much of it is comprised of text frames. Second I’ve yet to add boxes for conditions. Third, general spacing especially for stunts.

Overall though it works. This draft is designed for full characters but it should be easier to remove elements for minions and mobs than to add them back in.

The Undesirables: Character sheets

While the first five members of The Undesirables came together pretty smoothly I’ve hit something of a roadblock with the final member, a middle Eastern blood mage. Neither the aspects nor the stunts seem to be coming together so instead of struggling along with it I spent some time putting the character sheets and backgrounds for the other PCs together.

Ultimately these will be updated for inclusion in the final adventure but that’s a long way off. Short term my plan is to put together a starter and bundle them together so they are available for all. Until then you can download just the characters here: The_Undesirables

The Undesirables: Frankenstein’s Monster

CC00_NE_Supernatural_ScientistExperimentingWithCapturedZombieInLab_5-5x7-25_GMB_smallThe mad genius of Victor Frankenstein needs no introduction. In crafting the creature that would become his tormentor he exceeded all but the gods in giving form to artificial life. In the years since Victor’s death the Creature has walked the earth, slowly learning to control the rage that has threatened to consume it time after time. It is alone. Unique, but flawed. Patient.

Many have hunted the Creature, in the name of God and of Science and of Power but none have come close to understanding its motives. That it desires purpose. Arriving in London under the guise of a circus freak it quickly learned of Mina and her team of outcasts. A meeting was arranged and an agreement reached. The Creature would join the team and aid in combating the pervasive rise of mad technology ushered in by the steam age. In return Mina would redirect the Brotherhood, Chapters re-assigned to inconsequential locales or sent on wild goose chases. All know that the status quo cannot be maintained for long, the Creature is too well known to stay hidden forever and the longer it associates with the team the greater the risk that all involved will be compromised.

Approaches

Disciplines

Forceful d8

Mystic arts d4

Sneaky d6

Covert ops d4

Quick d8

Social engineering d8

Careful d6

Combat & tactics d6

Clever d10

R&D d10

Flashy d4

Faith: 4

Concept: Monstrous creation of an infamous scientist

Trouble: Barely restrained rage

Discipline 1: An intellect surpassing my creator

Discipline 2: Harbouring hidden hopes for humanity

Discipline 3: They may hunt me but they will never break me

 

Stunt 1: Because I am the brawns as well as the brains I gain +1 when I forcefully use Combat & Tactics

Stunt 2: Because I was built to surpass the frailness of mere humans I gain 1 extra moderate condition

Stunt 3: Because I have learned to live in the shadows of civilisation I gain +2 to sneakily overcome attempts to spot my hulking frame

Vulnerability: Because my inhuman visage is impossibly terrifying I automatically inflict the minor condition of “horrified” on all mortals who see me if they have never encountered the supernatural before.