RPGaDay 2021: 7th August

It’s time, once again for RPGaDay and as always I’ll be releasing a short post each day inspired by the prompt from the table below. For the most part these are going to be off the top of my head, zero edit posts so I have no idea how much sense they’ll make or where each prompt will take me.

7th August: Small

While I’ve been able to build a little momentum over the past year I am still operating on the small scale compared to a lot of people and other than the slow grind of releasing material I’m not sure what to do. Running my first ZineQuest kickstarter resulted in a significant boost to my sales but I need to translate that to a continued interest in my games, which so far has been difficult. I think the biggest part of the problem is me, I struggle to connect with people and put myself out there in the sort of way that is necessary to really make it. I don’t do hot takes, make giant sweeping statements or call out other games (ok, occasionally I call out 5E). It’s not uncommon for me to just avoid social media altogether for a few days which isn’t the way to draw attention to myself or my games. Of course adding the ongoing pandemic on top of all that hasn’t helped and I’ve struggled with engaging with online events for a host of reasons I won’t go into.

It’s also frustrating to not be getting eyes on my work when I see some people getting engagement from constant hot takes or just throwing half baked ideas out into the void but never actually finishing anything. If this sounds like I’m venting a little then it’s because I am. Maybe I need to do that a little more and just throw things up on the blog as they come to me. I don’t know. Don’t get me wrong, I’m under no illusion about the fact that the market is flooded with creators right now and that you need the right combination of luck, connections and just being out there to really make it. It’s just frustrating to release stuff into the wild that I think is good and see little to no response. I think it’s also annoying that I’ve let me put myself into the position of being bothered by it all. While I’m treating designing and publishing games as a micro-business it is, ultimately, a hobby and I’m in the privileged position of not being reliant on earnings from this stuff.

Anyway rant over. It’s Saturday so rather than dwell on this I’m going to go and check out the #selfpromosaturday tag over on twitter and see what others have been up to this week.

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