
One of the reasons why I want to run a Kickstarter for Project Cassandra is so I can produce a physical edition. The goals of ZineQuest align pretty much perfectly with both the scale and scope of the game – small releases with a simple two tone aesthetic that can be quickly turned around and sent out to backers. As my first print release I’ve been spending time investigating the various options for printing and fulfilling orders. Not surprisingly there are numerous options to choose from. POD options, such as drivethruRPG, have the advantage of handling fulfilment and shipping but at a generally higher cost per item whereas bulk printing comes in cheaper but would require that I ship items manually. As this will be a relatively small project I’m leaning towards using an established zine printer, Mixam, and manually handling fulfilment.
While Mixam were recommended I wanted to do some due diligence now, months ahead of the Kickstarter, to ensure that I was happy with the service and quality of the prints so I put together a small test document and placed an order through their sample service.

Those sample prints arrived earlier this week and were 100% worth ordering. Ripping open the envelope was extremely satisfying and I’m more than happy with the results. The overall quality of the printing is high and just having that proof in my hand makes the game real in a way that’s hard to describe. The second reason for ordering test prints was to check how the layout translated to the printed page and I’m glad that I did. The photobashed cover I created for Playtest Packet 2 (above) looks dull and washed out in black and white. It fails to grab attention. In contrast the simple large text and JRD seal page is clear and effective. It establishes the tone of the game and looks like the cover to an official document.

I’ve still got a number of tweaks to make that will necessitate a second round of print tests but just seeing the quality of this is a massive ego boost. The game is going to look great and I can’t wait to get it out to the world.