Playthrough: Chiron's Doom (Part 2)

You can find Part 1 – Setup of the playthrough here. This part covers the first round of cards, one for each of the characters.

Arol Hernez (8 of diamonds)

While Saidi may have acquired the discrete landing craft for the expedition there were no questions asked when Arol sat himself down in the command chair and began to work through the boot up procedure. Departure from the orbital hub was a routine and almost entirely automated process. They ran cold during the journey to minimise the chance of detection and Arol was asleep in the chair when the Array initiated its activation sequence. Plugged directly into the sensor suite his subconscious was submerged into the shifting flow of the gravity wells. Random fluctuations and inversions were revealed in their full glory and intuition overrode conscious thought and tunnelled a channel through the turbulence. By the time the klaxons dragged his mind to the waking world the shuttle had already achieved what should have been impossible – navigation through a gravity storm. As the craft drifted the final few kilometres to the landing site he struggled to hold on to what he had witness, but with each attempt to grasp onto it the vision only slipped further into the darkness of his mind.

Layla Saidi (6 of diamonds)

The shuttle had barely touched down on the surface of the Array before Layla was out of the airlock on the search for an entry point. Thanks to Arol’s apparent navigational prowess it didn’t take long to find one, a hole a dozen metres wide where the metal surface had been ripped back by an unknown force. The violence of whatever had occurred was severe, the Xenotech that powered the Arrays was renowned for its ability to repair itself yet the damage here was untouched.

Layla knelt down to inspect a piece that had attracted her attention, a small storage module. Her suit decrypted the data with surprising speed, identifying a repeating code segment that each and every child was familiar with – the transmission that the people of Earth had received many years ago. She recited the words silently as they played back in her earpiece,

“…as we fade into the dark we gift you this, our knowledge and our hope. Beware the Path of Light, which seduced our kin and will reach back…”

Wait no. That wasn’t right. The Transmission didn’t include a warning. Had the Builders changed their mind, omitted the mention of danger when they reached out to the Earth? What if the Transmission had been altered, the warning hidden? The possibilities were endless and if not for an untimely interruption by Varis on the intercom she might have taken the time to consider the potential consequences of holding onto the module. For now though, there were more immediate concerns.

“We need to get inside before they enter scanning range…” came Varis’ voice, cutting through the silence of space.

Varis (2 of Spades)

The proximity alert she’d programmed into the shuttles sensors was crude but did the trick. Under the protection of the XAP mandate the Knights flaunted laws and regulations in their search for the truth. Their agents had free access to each of the Arrays, regardless of threat or activity. Despite that knowledge, etched into mind while she endured the initiation the signal ping still surprised her. A small drive plume, likely a scout or squad carrier with active IFF was at the edge of their passive sensor range and closing. The Knights would have spotted the shuttle, of that she was certain, but detecting her implants would require face to face contact. Escape wasn’t an option so that left hiding within the Array. She checked her seals one last time before pushing through the barrier of the airlock. The pilot Arol was a scant few metres ahead, their untested employer further still.

She took a breath, activated comms,

“We need to get inside before they enter scanning range…”

This playthrough of Chiron’s Doom continues here.

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