One of the things about learning how to layout and produce a game as I go along is that every so often I come across a rather major issue that forces a rest on a particular aspect of the game. This time? The font. I mentioned this particular issue in the last update, that the text of the gag ghee wasn’t rendering correctly in certain versions of acrobat and having spoken to Adobe tech support it appears that this is due to a bug with that version of the software. A bug that they have no immediate plans to rectify and which means I need to find a replacement font for Project Cassandra.
Hopefully this shouldn’t be too big of a challenge, typewriter style fonts are fairly common but this time around I’ll be testing the output in a variety of formats before I layout the main document. Right now I can’t afford an Acrobat Pro subscription so testing it with that is, unfortunately, off the table at the moment. All in all this is one of those annoying but not too critical bugs. It would have been a different story if I’d already published the game but for once it seems like I’ve rolled a twenty on that spot check.
Edit 1: Actually ignore all that, as it seems to be an issue with multiple fonts, possibly even all of them. Next stop – getting in touch with the Scribus community and seeing if I can find anybody with access to Acrobat Pro to run the file through the preflight tools. Hopefully that will solve it. Meanwhile if you have any experience with this sort of thing then any ideas / suggestions would be greatly appreciated.
Edit 2: Ok, so looks like it is an issue with embedding font, subsetting works fine. Progress of a sort but not sure why the two differ in their output.