We’re heading back to some concept art for this weeks source of inspiration, this time coming from the recent movie Elysium. Now I’ve not seen the movie as while the previews got my interest the actual reviews weren’t any good but that doesn’t stop me appreciating the styling. I do wonder however whether the designs were influenced by anime, in particular Appleseed due to the similarities in mechanoid design.
Source: Aaron Beck
Campaign elevator pitch: Humans are unreliable, limited by the constraints of biology and evolution. Enter the A4060 combat unit, autonomous policing units. They feel no fear, no emotions, no pain. Until the day they awoke.
The campaign would build towards: Transition of the characters from mass produced AI to sentient beings and the fallout as society realises they’ve placed the first artificial life into mechanised infantry, loaded with the most sophisticated weapon systems ever developed.
Game system: Corporation. By default the game is tailored towards high powered, cybernetically enhanced battles and it already includes a simple system for limb loss which would fit in well in a game where everybody is an android.